[Beautiful Girls x Abandoned House] Three streamers visit an abandoned building, but they aren't alone......? Escape from approaching monsters and uncover the truth behind the ruins! Livestream 1 & 2 Released as a Set!
[Beautiful Girls x Abandoned House] Three streamers visit an abandoned building, but they aren't alone......? Escape from approaching monsters and uncover the truth behind the ruins! Livestream 1 & 2 Released as a Set!
2026-05-16
[Beautiful Girls x Abandoned House] Three streamers visit an abandoned building, but they aren't alone......? Escape from approaching monsters and uncover the truth behind the ruins! Livestream 1 & 2 Released as a Set!
“Hey, what would you do if you were suddenly trapped in a ruin during a livestream?” — The Livestream series begins with such a question. The heroines, who were supposed to be streaming in a lighthearted mood, find themselves left behind in an eerie space, pursued by a mysterious figure in a mascot costume. This development draws players in instantly. It’s not just a horror game; a constant sense of tension—the feeling that “it's over if you don't keep running”—clings to you, leaving no room to let your guard down.
The fun of this game lies in the fact that it doesn't end with just running away. As you wander through the ruins, you must find clues and items and decide instantly how to use them. Even the time spent hesitating— “Should I examine this? Or should I move forward?”—can prove fatal. With time-limited puzzles included, the sensation of balancing curiosity with caution is unique, maintaining a tension that feels as if the player themselves is being tested.
Multiple heroines appear in this work, with scenes prepared where each is driven into a critical situation. You must observe your surroundings to figure out what to do to survive and choose the correct action, but a delay in judgment leads directly to an immediate game over. In other words, the player is strongly required not just to control the characters, but to “protect” them. Because of this feeling, the sense of relief the moment you successfully make it through is truly exceptional.
In this package, the sequel “Livestream 2” is also included, which is a major draw as it allows you to fully enjoy the world-building within a single piece of software. Since you can experience the evolution of the story and systems consecutively, you can enjoy discoveries like “So that's how it was at first” or “This part has changed.” Playing through the series makes the unique eeriness and tension of the work feel even more deeply ingrained.
The horror of this game isn't just about loud noises or flashy direction. Rather, the essence lies in the anxiety felt during quiet moments and the gradual pressure of “not knowing when you'll be caught.” Because you must handle exploration, judgment, and evasion all at once, you'll likely notice your breathing becoming shallow during play. The charm unique to this work is how it challenges the player not with flashiness, but with “sustained tension.”
Livestream
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