【Attack on Titan】Depicting everything within the game, from beginning to end! Drawn from the perspective of an original protagonist, witness the conclusion of the battle against the Titans! Release of Shingeki no Kyojin (Attack on Titan) 3 decided!
【Attack on Titan】Depicting everything within the game, from beginning to end! Drawn from the perspective of an original protagonist, witness the conclusion of the battle against the Titans! Release of Shingeki no Kyojin (Attack on Titan) 3 decided!
2026-08-19
【Attack on Titan】Depicting everything within the game, from beginning to end! Drawn from the perspective of an original protagonist, witness the conclusion of the battle against the Titans! Release of Shingeki no Kyojin (Attack on Titan) 3 decided!
“I want to dash through the world of Attack on Titan from the beginning once again with my own hands.” For such people, what you want to pay attention to is “Attack on Titan 3”, the latest title in the action game series. What this work aims for is not simply adding new battles or episodes. Depicting the story of Attack on Titan from the early stages all the way to the climax, it has content that can truly be called the culmination of the series. Because impressive scenes handled in past works will also be reconstructed as new gaming experiences, there seem to be fresh discoveries even for people who have played the series so far. And scenes from the “Marley Arc”, which is the final part of the main story, also appear. How the long story connects into one as a game might be a part you are curious about precisely because you know the original work.
In “Attack on Titan 3”, battles with the “Nine Titans” appearing for the first time in this work are also a major highlight. Just facing gigantic bodies that overwhelm humans carries a sense of tension, but when it comes to confrontations with Titans possessing special powers, it is a different story. In the released video, in addition to combat fully utilizing the familiar Omni-Directional Mobility Gear, you can also confirm scenes confronting them using armament that appears to be Thunder Spears. Just imagining “How will that battle be cleared in the game?” expands expectations. Even for players who know the story, if the position changes from the watching side to the fighting side, the way it feels should differ greatly. When faced with a formidable enemy, how would you move? Being able to enter the world of the work including that judgment is a charm unique to games.
Omni-Directional Mobility action, which is indispensable when talking about the series, has also evolved. Becoming able to dash around in mid-air more freely, as if confronting that, actions on the Titan side have also become diverse. In other words, rather than clearing with the same movement every time, adaptability to change attack methods and movement while watching the opponent's behavior becomes important. Approaching all at once using buildings and terrain, taking aim while dodging Titan attacks. You can control high-speed combat typical of the Scout Regiment by yourself. On the other hand, because simple controls are also prepared for people who say “I'm not good at action games”, being able to savor maneuvers like a skilled scout while suppressing anxiety over complex operations is also a pleasing point.
In the new element “Out-of-the-Wall Special Missions”, play that goes beyond just following the story is waiting. Players recruit scouts equipped with different abilities and skills, organize their own squad, and set out into the vast world outside the walls. What is important here is that it is not simple enough that gathering strong allies solves everything. Outside the walls, the danger of Titans is always present, and depending on the situation, you are forced to make decisions on whether to advance or retreat. Whether to get greedy thinking “We can still go on”, or judge “We should fall back here”. By entrusting that choice to the players themselves, expressing the tense atmosphere unique to extra-mural scouting as a game is where it is interesting. Because you can gather favorite soldiers and challenge hazardous areas with a team unique to you, you seem able to get absorbed even in ways of playing different from the main story.
And the existence symbolizing the scale of this work is “The Rumbling”. In the released video, an overwhelming sight of Colossus Titans marching is also depicted, and a threat of a completely different order of magnitude appears before the player. While giant existences continue to advance one after another, flying around the battlefield using Omni-Directional Mobility Gear. Just with that composition, the fierceness unique to the final stage of Attack on Titan conveys. Combined with confrontations against the Nine Titans and combat using Thunder Spears, it seems possible to experience the large-scale battles depicted in the original work as dynamic action.
What is interesting about “Attack on Titan 3” is that different elements such as story, combat, and squad organization connect toward a single direction of “experiencing Attack on Titan by oneself”. The story depicts from the beginning to the final destination, in Omni-Directional Mobility action instantaneous judgments are demanded facing evolved Titans, and in Out-of-the-Wall Special Missions you choose allies and even decide advance or retreat yourself. And beyond that, overwhelming threats such as the Nine Titans and The Rumbling lie in wait. Rather than just looking back at famous scenes from the original work, players themselves dive into the midst of it. Suitable for concluding the series, it seems to become a grand work.
Shingeki no Kyojin (Attack on Titan)
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