【KYOTO XANADU】The stage moves from Tokyo to Kyoto! Enjoy double the clearing fun with 2D action and 3D action! KYOTO XANADU is now on sale!
【KYOTO XANADU】The stage moves from Tokyo to Kyoto! Enjoy double the clearing fun with 2D action and 3D action! KYOTO XANADU is now on sale!
2026-08-23
What if the capital of modern Japan were “Kyoto” instead of Tokyo—? Set in such a slightly mysterious world, this work depicts the youth of boys and girls and their battles in an alternate realm. The center of the story is Ren Kamiya (Rei), a boy who gained the power to confront anomalies following a certain incident. After transferring to “Hirasaka Academy”, while interacting with friends who awakened as “Qualifiers”, he challenges the complete clearing of “Xanadu”, an alternate realm existing right next to everyday life. Just when you think “A normal school life is about to start”, a world where common sense does not apply awaits behind the scenes. This close distance between the ordinary and the extraordinary is precisely what creates the excitement typical of a juvenile work.
What is interesting about the battles in this work is that rather than narrowing down to just one style, it adopts different actions: 2D and 3D. In 2D action, you explore Xanadu while using various attacks and shots, challenging gimmicks that utilize elements. Rather than a simple structure of “defeat enemies and you can proceed”, there is fun in using abilities selectively while watching the situation. On the other hand, in 3D action, in addition to “Soul Accel” which greatly enhances the player, “Issen” which unleashes a fierce counterattack from a just-guard also appears. The tension of discerning enemy attacks until the very last moment and connecting from defense to counter with “Now!” seems to increase in exhilaration the better it lands. Because you can taste different textures in exploratory 2D and impressive 3D, it is a system that will catch the interest of people seeking variety in combat.
Battles with anomalies are not the only adventure. Various activities are also packed into the daily life spent at “Hirasaka Academy”. In classes, you can enhance various parameters using card decks, and inside and outside the academy, you can enjoy interacting with students. Being able to think about your own way of spending time, such as “Shall I advance through combat today, or shall I try walking around the town?”, is part of the charm. Furthermore, in the Kyoto urban area, gourmet food, play spots, and special events are prepared, making elements that tempt you to take detours abundant. By not only strengthening characters but also tasting the sensation of living in this world, the town that was the stage of battle seems to gradually change into a familiar place.
And what is concerning above all is the story awaiting Ren Kamiya. The power to fight anomalies gained suddenly, boys and girls awakened as “Qualifiers”, mysterious Xanadu, and school life aiming for its complete clearing. Each single element alone makes you curious about what lies ahead, but as they connect around the unique town of “Kyoto”, a world unique to this work is shaped. Right after enjoying casual moments with friends, a life-risking battle might begin in the alternate realm—precisely because there is such a gap, special meaning is likely born even in peaceful daily life.
2D exploration and 3D battles, classes containing development elements, interaction with students, gourmet food and play spots to enjoy in town, and a story filled with mysteries. This work does not just clear action in a straight line, but packs multiple funs such as “fight”, “raise”, “interact”, and “walk around town” into a single world. Today to Xanadu, tomorrow to the academy or town—in that way, while enjoying even detours, getting closer to the secrets of Kyoto together with Rei. Not to mention people who like action games, even for people who like school stories, youth with friends, and juvenile stories chasing mysteries, it seems to become a title where you are curious about the continuation.
KYOTO XANADU
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