【Romance x Adventure Game】Forcefully logged into the world of the VR game "UN:LOGICAL" currently in development. What is the secret hidden in that world...? The otome game UN:LOGICAL sent by Broccoli starts releasing on the Switch version too!
【Romance x Adventure Game】Forcefully logged into the world of the VR game "UN:LOGICAL" currently in development. What is the secret hidden in that world...? The otome game UN:LOGICAL sent by Broccoli starts releasing on the Switch version too!
2026-09-18
“You have been chosen. We invite you to UN:LOGICAL.” -- If such an email arrived, what would you do? Would you delete it thinking it is suspicious? Or would you become just a little curious about the contents? The story of “UN:LOGICAL” opens its curtain from such an ominous invitation. The protagonist is Kanna, active as a novice sound creator. Triggered by a strange email arriving for Ai, her partner forming a music unit together, her daily life changes completely. Forcefully logged into the VR game “UN:LOGICAL” currently in development, before realizing it she is inside a virtual space different from reality. Hearing an invitation to a game has an exciting ring to it, but if forced to participate ignoring one's own will, it is a different story. “Is this really just a game?”. Because the story starts moving while holding such doubts, there is an attraction from the beginning where you cannot help but confirm what lies ahead.
Who Kanna encounters thrown into the virtual space is a mysterious young man, Miyabi. There she is presented with an unexpected role. That is “Cooperate with the management”. Normally a protagonist who entered a game world would challenge clearing as a player, but in this work she turns to the “management side” all of a sudden. This twist of position is truly interesting, and right when thinking “If on the side watching over participants, isn't it safe?”, somehow it does not seem like such a simple story. Moreover, Kanna has an earnest purpose of searching for Ai whose whereabouts became unknown. Why did Ai disappear? What kind of relation is there between UN:LOGICAL and her disappearance? And why did Miyabi pull Kanna into the management? In a structure where the more you proceed seeking answers, new doubts rise one after another, charm unique to mysterious stories is packed.
What is further concerning is the existence of the NPC “Trainee Angel (Spirit)”. You want to think “If it's an NPC, it's a character to progress the game, right?”, but in this work, its reason for existence itself is shown as an important key to deciphering the story. Because it is a programmed existence, not a human, is there a role that can be borne? Or is a truth completely different from surface settings hidden? In a story where real humans and existences of a virtual world intersect, questions like “What is a heart?” and “Where do emotions come from?” naturally arise. Considering the word “illogical” raised in the title, it feels as if that very thing which cannot be explained by logic alone is placed at the center of this work.
And what changes “UN:LOGICAL” into a dangerous stage at once are rules threatening even life and death of “General Participants (Players)”. Will they be saved if cooperating, will they be betrayed if believing someone, or as a result of doubting, will they lose something important? While humans placed in extreme conditions hold hands with each other, sometimes becoming hostile and falling into paranoia -- this very sense of tension is a part particularly attracted to in this work. Not a game where simply “if defeating enemies it ends”, but precisely because it is a world where you want to think about the partner's words, actions, and even intentions behind them, eyes cannot be taken away from each single choice and relationship. If a feeling “Is it okay to believe this person?” accompanies, even casual conversations should come to look meaningful.
The impression received from the title “UN:LOGICAL” is, rather than a work denying calm reasoning or logic, that humans originally do not move by logic alone. Wanting to help someone even knowing it is dangerous. Wanting to try believing an opponent who should be doubted. Becoming concerned even though supposed to be disliked -- such contradictions are the very heart-likeness of humans, aren't they? Kanna chasing missing Ai, Miyabi whose true identity and purpose are concerning, meaningful Trainee Angels, and players who come to stake their lives. While they repeat cooperation and confrontation, what kind of emotions will sprout? “Logically thinking, should do this.” Even so, the heart ends up choosing another answer. For people who want to witness such moments, “UN:LOGICAL” seems likely to become a quite concerning title. This is not a story just clearing a virtual world, but might be a game stepping into the “illogical” heart itself.
UN:LOGICAL
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